

I have been searching everywhere for about more than two weeks now on how to find a proper way on how to do this. My goal is to replace the default Generations Spinner and Spanner enemy models with the Sonic Unleashed models. Unsurprisingly, after trying to follow these videos, I only come up with a garbled mess of a Sonic model in-game, or in most cases a crash at the loading screen. The only tutorials available are a few rather low-quality videos on YouTube with no voice-overs simply "showing" the process of replacing a Sonic Generation model ind 3ds Max and exporting it back into Generations. ar files and the Generations archive editor to place the new modified models back into Generations. Lastly I also have tools to unpack and repack. mesh so I can then convert them back into a. I also have the EasyOgreMax exporter to export the. Can someone who knows how to do this provide me a tutorial or a link to one that explains the how-to on this issue.įor starters I already have 3Ds Max (2017) and the Sonic Glvl Maxscript that imports Sonic Generation's. I haven't been able to find a proper tutorial for how to replace models in Sonic Generations, yet there are so many mods that replace the models in Sonic Generations, e.g. I just came here cause it looked like my script was kinda unknown and I don't know why.How Do I Swap or change the models in Sonic Generations? e.g.(Sonic's model) If you want to credit me as ItsEasyActually, darkspines35, or Brooks, it doesn't honestly matter. Would you like to be credited by the name ItsEasyActually? I didn't know you had helped with it, I didn't see your name on the credits. Especially after seeing Apoc's release and not seeing my name in his crediting of those who worked on the script. I'd started to think nobody actually knew about this script since the only place I released it was Retro. Just have to make sure an entire ar archive is ripped to one folder for it to import textures on a model correctly.That's what I have been using, actually.Well good to know someone here was using it. Even includes importing textures for 3DS Max. (01-02-2012, 07:40 PM)ApocHedgie Wrote: (01-02-2012, 07:35 PM)ItsEasyActually Wrote: (01-02-2012, 07:22 PM)Random Talking Bush Wrote: (01-02-2012, 07:14 PM)ItsEasyActually Wrote: Why does it look like nobody is using this? I made this modified script that Link, chroxx, and Kentilan originally worked on for the purpose of ripping from this game.
